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Showing: 31-40 results of 56761

Portfolio management consists mainly of making decisions about which initiatives to undertake, which initiatives not to pursue, and which resources are to be allocated to which portfolio component. At least, that’s how it is most commonly presented in textbooks and courses. Indeed, it is all of that, but it is also so much more. Portfolio management is, of course, about making these decisions, but, more accurately, it is about... more...

This book addresses the topic of software design: how to decompose complex software systems into modules (such as classes and methods) that can be implemented relatively independently. The book first introduces the fundamental problem in software design, which is managing complexity. It then discusses philosophical issues about how to approach the software design process, and it presents a collection of design principles to apply during software... more...

Key Features Get acquainted with the latest features in C++ 17 Take advantage of the myriad of features and possibilities that C++ offers to build real-world applications Write clear and expressive code in C++, and get insights into how to keep your code error-free Book Description C++ has come a long way and has now been adopted in several contexts. Its key strengths are its software infrastructure and... more...

An accessible primer on how to create effective graphics from data This book provides students and researchers a hands-on introduction to the principles and practice of data visualization. It explains what makes some graphs succeed while others fail, how to make high-quality figures from data using powerful and reproducible methods, and how to think about data visualization in an honest and effective way. Data Visualization... more...

Suitable for newcomers to computer science, A Concise Introduction to Programming in Python provides a succinct, yet complete, first course in computer science using the Python programming language. The book features: Short, modular chapters with brief and precise explanations, intended for one class period Early introduction of basic procedural constructs such as functions, selection, and repetition, allowing them to be used... more...


by Nong Ye
New technologies have enabled us to collect massive amounts of data in many fields. However, our pace of discovering useful information and knowledge from these data falls far behind our pace of collecting the data. Data Mining: Theories, Algorithms, and Examples introduces and explains a comprehensive set of data mining algorithms from various data mining fields. The book reviews theoretical rationales and procedural details of data... more...

How do you make a video game? Advanced Game Design with HTML5 and JavaScript is a down to earth education in how to make video games from scratch, using the powerful HTML5 and JavaScript technologies. This book is a point-by-point round up of all the essential techniques that every game designer needs to know. You'll discover how to create and render game graphics, add interactivity, sound, and animation. You’ll learn how to build your own... more...

How much do you need to know about electronics to create something interesting, or creatively modify something that already exists? If you’d like to build an electronic device, but don’t have much experience with electronics components, this hands-on workbench reference helps you find answers to technical questions quickly. Filling the gap between a beginner’s primer and a formal textbook, Practical... more...

An object-oriented design text that's student oriented too!Now updated to reflect the innovations of Java 5.0, Cay Horstmann's Object-Oriented Design & Patterns, 2nd Edition continues to offer a student-oriented guide to object-oriented design.Drawing from his extensive experience as a programmer and teacher, Horstmann helps you appreciate the value of object-oriented design principles, and gives you a context for applying these principles and... more...

Cellular automata are a class of spatially and temporally discrete mathematical systems characterized by local interaction and synchronous dynamical evolution. Introduced by the mathematician John von Neumann in the 1950s as simple models of biological self-reproduction, they are prototypical models for complex systems and processes consisting of a large number of simple, homogeneous, locally interacting components. Cellular automata have been the... more...